Rust HeatmapInfrared · players
IR live Players72,530 Servers11,732 Warm3,645 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

UKN.GG - EU Training Grounds - Medium II

Offline 64.40.9.119:28014 checked 42d ago

moddedcarbon
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 70%
43d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 04:55 UTC43d ago 1 – running 0
Mon 14 Sep, 04:54 UTC44d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
953 / 900
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387 / 425
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 82 on average
152 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
38 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
60 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
2 / 42

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on UKN.GG - EU Training Grounds - Medium II?

At their busiest, its recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on UKN.GG - EU Training Grounds - Medium II?

Its rhythm cannot yet be told: too few of UKN.GG - EU Training Grounds - Medium II's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 43 days 8 hours ago.

Population

How busy is UKN.GG - EU Training Grounds - Medium II?

Last seen 42 days 8 hours ago, UKN.GG - EU Training Grounds - Medium II is offline at the moment.

How does UKN.GG - EU Training Grounds - Medium II rank against other Rust servers?

Player hours over seven days put UKN.GG - EU Training Grounds - Medium II at #15,478, in the top 70% of ranked servers.

Settings and rules

What are the rules and settings on UKN.GG - EU Training Grounds - Medium II?

The name UKN.GG - EU Training Grounds - Medium II does not specify a gather rate. 500 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does UKN.GG - EU Training Grounds - Medium II run?

The build on UKN.GG - EU Training Grounds - Medium II is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is UKN.GG - EU Training Grounds - Medium II online, and how reliable is it?

UKN.GG - EU Training Grounds - Medium II is down just now; the last sighting was 42 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is UKN.GG - EU Training Grounds - Medium II located?

No region tag comes from UKN.GG - EU Training Grounds - Medium II, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.9.119:28014 is its address.

Lists and filters

Which Rust Heatmap lists and filters include UKN.GG - EU Training Grounds - Medium II?

The Rust Heatmap lists that UKN.GG - EU Training Grounds - Medium II fits are: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UKN.GG - EU Training Grounds - Medium II mean?

The game's server browser reads the tags UKN.GG - EU Training Grounds - Medium II publishes: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts500 (Group limit): Teams cap at 500; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join UKN.GG - EU Training Grounds - Medium II?

Enter client.connect 64.40.9.119:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players This server has 150 slots.
ts500
Group limit Teams cap at 500.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.