UKN.GG - EU Sandbox II - Creative | Build | Noclip
Offline 64.40.9.106:28014 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 04:09 UTC42d ago | 0° | – | running | 0 |
| Tue 15 Sep, 14:10 UTC43d ago | 8° | – | 0.6 days | 5 |
| Tue 15 Sep, 04:10 UTC43d ago | 12° | – | 0.4 days | 4 |
| Mon 14 Sep, 14:12 UTC44d ago | 12° | – | 0.6 days | 9 |
| Mon 14 Sep, 04:10 UTC44d ago | 12° | – | 0.4 days | 5 |
| Sun 13 Sep, 14:10 UTC45d ago | 12° | – | 0.6 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The average peak across its recent wipes is 7 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
No next wipe can be predicted: UKN.GG - EU Sandbox II - Creative | Build | Noclip wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 18 hours ago.
Population
How busy is UKN.GG - EU Sandbox II - Creative | Build | Noclip?
UKN.GG - EU Sandbox II - Creative | Build | Noclip went quiet 42 days 16 hours ago and is offline right now.
How does UKN.GG - EU Sandbox II - Creative | Build | Noclip rank against other Rust servers?
The top – of ranked servers includes UKN.GG - EU Sandbox II - Creative | Build | Noclip, at #15,479 for player hours over the last seven days.
Settings and rules
What are the rules and settings on UKN.GG - EU Sandbox II - Creative | Build | Noclip?
The name UKN.GG - EU Sandbox II - Creative | Build | Noclip does not specify a gather rate. 1000 players is the cap for groups. build & creative is the game mode, a building sandbox without gathering. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does UKN.GG - EU Sandbox II - Creative | Build | Noclip run?
Rust network protocol 2633 and build 163794 is the build UKN.GG - EU Sandbox II - Creative | Build | Noclip runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is UKN.GG - EU Sandbox II - Creative | Build | Noclip online, and how reliable is it?
Last seen 42 days 16 hours ago, UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is UKN.GG - EU Sandbox II - Creative | Build | Noclip located?
The name of UKN.GG - EU Sandbox II - Creative | Build | Noclip points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 64.40.9.106:28014.
Tags
Which Rust Heatmap lists and filters include UKN.GG - EU Sandbox II - Creative | Build | Noclip?
Rust aim training servers, Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that UKN.GG - EU Sandbox II - Creative | Build | Noclip fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on UKN.GG - EU Sandbox II - Creative | Build | Noclip mean?
These are the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts1000 (Group limit): A team holds no more than 1000; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join UKN.GG - EU Sandbox II - Creative | Build | Noclip?
Enter client.connect 64.40.9.106:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.