Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

UKN.GG - EU Sandbox II - Creative | Build | Noclip

Offline 64.40.9.106:28014 checked 42d ago

moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,479
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:09 UTC42d ago 0 – running 0
Tue 15 Sep, 14:10 UTC43d ago 8 – 0.6 days 5
Tue 15 Sep, 04:10 UTC43d ago 12 – 0.4 days 4
Mon 14 Sep, 14:12 UTC44d ago 12 – 0.6 days 9
Mon 14 Sep, 04:10 UTC44d ago 12 – 0.4 days 5
Sun 13 Sep, 14:10 UTC45d ago 12 – 0.6 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
211 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
30 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
14 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 21 on average
29 / 150
ShockRust | Build Обновление
EU · no group limit · 8 on average
5 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
13 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

The average peak across its recent wipes is 7 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

No next wipe can be predicted: UKN.GG - EU Sandbox II - Creative | Build | Noclip wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 18 hours ago.

Population

How busy is UKN.GG - EU Sandbox II - Creative | Build | Noclip?

UKN.GG - EU Sandbox II - Creative | Build | Noclip went quiet 42 days 16 hours ago and is offline right now.

How does UKN.GG - EU Sandbox II - Creative | Build | Noclip rank against other Rust servers?

The top – of ranked servers includes UKN.GG - EU Sandbox II - Creative | Build | Noclip, at #15,479 for player hours over the last seven days.

Settings and rules

What are the rules and settings on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

The name UKN.GG - EU Sandbox II - Creative | Build | Noclip does not specify a gather rate. 1000 players is the cap for groups. build & creative is the game mode, a building sandbox without gathering. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does UKN.GG - EU Sandbox II - Creative | Build | Noclip run?

Rust network protocol 2633 and build 163794 is the build UKN.GG - EU Sandbox II - Creative | Build | Noclip runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is UKN.GG - EU Sandbox II - Creative | Build | Noclip online, and how reliable is it?

Last seen 42 days 16 hours ago, UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is UKN.GG - EU Sandbox II - Creative | Build | Noclip located?

The name of UKN.GG - EU Sandbox II - Creative | Build | Noclip points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 64.40.9.106:28014.

Tags

Which Rust Heatmap lists and filters include UKN.GG - EU Sandbox II - Creative | Build | Noclip?

Rust aim training servers, Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that UKN.GG - EU Sandbox II - Creative | Build | Noclip fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on UKN.GG - EU Sandbox II - Creative | Build | Noclip mean?

These are the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts1000 (Group limit): A team holds no more than 1000; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join UKN.GG - EU Sandbox II - Creative | Build | Noclip?

Enter client.connect 64.40.9.106:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs163794,ts1000

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players This server has 200 slots.
ts1000
Group limit A team holds no more than 1000.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.