Rust HeatmapInfrared · players
IR live Players94,127 Servers11,840 Warm4,011 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 23h ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
4
7-day average
peak 14
#2,045
rank
top 9%
23h ago
last wipe
no schedule published
2d 2h
next wipe
Thu 29 Oct, 19:03 UTC
UTC checked 23h ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 2d 2h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 2h
Thu 29 Oct, 19:03 UTC
6d 0h
Mon 2 Nov, 17:37 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
13d 0h
Mon 9 Nov, 17:37 UTC
16d 2h
Thu 12 Nov, 19:03 UTC
20d 0h
Mon 16 Nov, 17:37 UTC
23d 2h
Thu 19 Nov, 19:03 UTC
27d 0h
Mon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC23h ago – – running 11
Thu 22 Oct, 19:03 UTC4d ago 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC7d ago 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC11d ago 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC14d ago 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC18d ago 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC21d ago 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW25d ago 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC28d ago 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC32d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
215 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
180 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
204 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
87 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [TEST] Warden test server?

Its recent wipes drew an average peak of 11 players. 8 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on [TEST] Warden test server?

Wipes on [TEST] Warden test server follow this rhythm: every Monday at 17:37 and every Thursday at 19:03 UTC. Thursday 29 October at 19:03 UTC is when its next wipe is due. The world in play now was made 23 hours ago.

Population

How busy is [TEST] Warden test server?

[TEST] Warden test server went quiet 23 hours ago and is offline right now. The average across the last seven days is 4 players; the peak reached 14.

How does [TEST] Warden test server rank against other Rust servers?

Ranked #2,045 on seven-day player hours, [TEST] Warden test server is in the top 9% of all ranked servers.

Rules and settings

Which map does [TEST] Warden test server run?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [TEST] Warden test server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [TEST] Warden test server?

A gather rate is not given in the name [TEST] Warden test server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [TEST] Warden test server run?

Rust network protocol 2635 and build 168909 is the build [TEST] Warden test server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [TEST] Warden test server online, and how reliable is it?

[TEST] Warden test server is down just now; the last sighting was 23 hours ago. 114 of 168 hours up over the last 7 full days, which is 68%. Rust Heatmap has had it on record since 13 September 2026.

Where is [TEST] Warden test server located?

Nothing about a region comes from [TEST] Warden test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 64.40.8.7:28015.

Lists and filters

Which Rust Heatmap lists and filters include [TEST] Warden test server?

These Rust Heatmap lists include [TEST] Warden test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on [TEST] Warden test server mean?

The game's server browser reads the tags [TEST] Warden test server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [TEST] Warden test server?

One operator most likely runs [TEST] Warden test server and the 29 other servers we track that publish a icefuse.net hostname.

How to join

How do I join [TEST] Warden test server?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.7:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://icefuse.com/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.