Rust HeatmapInfrared · players
IR live Players58,600 Servers11,758 Warm3,466 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Atlas - Maps Preview

Offline 64.40.8.251:28140 checked 8d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,379
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago 2 – running 0
Thu 1 Oct, 06:21 UTC27d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Atlas - Maps Preview?

At their busiest, its recent wipes averaged 2 players. 10 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Atlas - Maps Preview?

Atlas - Maps Preview has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 3 hours ago the server made the world it is on now.

Population

How busy is Atlas - Maps Preview?

Last seen 8 days 6 hours ago, Atlas - Maps Preview is offline at the moment.

How does Atlas - Maps Preview rank against other Rust servers?

The top 70% of ranked servers includes Atlas - Maps Preview, at #15,379 for player hours over the last seven days.

Settings and rules

Which map does Atlas - Maps Preview run?

A procedural map of size 5,000 with seed 1, generated by the game, runs on Atlas - Maps Preview. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Atlas - Maps Preview?

No gather rate appears in the name Atlas - Maps Preview. A maximum of 100 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Atlas - Maps Preview run?

The build on Atlas - Maps Preview is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Atlas - Maps Preview online, and how reliable is it?

Last seen 8 days 6 hours ago, Atlas - Maps Preview is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.

Where is Atlas - Maps Preview located?

Nothing about a region comes from Atlas - Maps Preview. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.8.251:28140 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Atlas - Maps Preview?

Modded Rust servers, by live population are the Rust Heatmap lists that Atlas - Maps Preview fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Atlas - Maps Preview mean?

These are the tags Atlas - Maps Preview publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Atlas - Maps Preview?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.251:28140. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://store.atlasrust.com/store/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts100
Group limit Teams cap at 100.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.