Rust HeatmapInfrared · players
IR live Players34,396 Servers11,597 Warm2,832 Fresh wipes · 3h63 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Atlas - 5x Development (Staging)

Offline 64.40.8.251:28090 checked 26d ago

5x vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,275
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 119 on average
56 / 150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 113 on average
43 / 250
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 5x · weekly · 85 on average
13 / 300
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit
EU · groups of 100+ · 5x · 85 on average
8 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 77 on average
33 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 71 on average
105 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Atlas - 5x Development (Staging)?

The record of Atlas - 5x Development (Staging)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 11 hours ago.

Player counts

How busy is Atlas - 5x Development (Staging)?

The last time Atlas - 5x Development (Staging) was seen was 26 days 11 hours ago, and it is offline now.

How does Atlas - 5x Development (Staging) rank against other Rust servers?

The top 69% of ranked servers includes Atlas - 5x Development (Staging), at #16,275 for player hours over the last seven days.

Rules and settings

Which map does Atlas - 5x Development (Staging) run?

The map on Atlas - 5x Development (Staging) is procedural, size 5,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Atlas Custom Map.

What are the rules and settings on Atlas - 5x Development (Staging)?

According to its name, Atlas - 5x Development (Staging) has a 5x gather rate. 20 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Atlas - 5x Development (Staging) run?

The build on Atlas - 5x Development (Staging) is Rust network protocol 2634 and build 166257, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Atlas - 5x Development (Staging) online, and how reliable is it?

Last seen 26 days 11 hours ago, Atlas - 5x Development (Staging) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 29 September 2026.

Where is Atlas - 5x Development (Staging) located?

No region is published by Atlas - 5x Development (Staging). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.8.251:28090.

Lists and filters

Which Rust Heatmap lists and filters include Atlas - 5x Development (Staging)?

These Rust Heatmap lists include Atlas - 5x Development (Staging): 5x Rust servers, listed by population and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x brings it up.

What do the server tags on Atlas - 5x Development (Staging) mean?

These are the tags Atlas - 5x Development (Staging) publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166257 (Build): Build 166257; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Atlas - 5x Development (Staging)?

To join by console, open it with F1 in Rust and enter client.connect 64.40.8.251:28090. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts20
Group limit Teams cap at 20.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166257
Build Build 166257.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.