Atlas - 5x Development (Staging)
Offline 64.40.8.251:28090 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Atlas - 5x Development (Staging)?
The record of Atlas - 5x Development (Staging)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 11 hours ago.
Player counts
How busy is Atlas - 5x Development (Staging)?
The last time Atlas - 5x Development (Staging) was seen was 26 days 11 hours ago, and it is offline now.
How does Atlas - 5x Development (Staging) rank against other Rust servers?
The top 69% of ranked servers includes Atlas - 5x Development (Staging), at #16,275 for player hours over the last seven days.
Rules and settings
Which map does Atlas - 5x Development (Staging) run?
The map on Atlas - 5x Development (Staging) is procedural, size 5,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Atlas Custom Map.
What are the rules and settings on Atlas - 5x Development (Staging)?
According to its name, Atlas - 5x Development (Staging) has a 5x gather rate. 20 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Atlas - 5x Development (Staging) run?
The build on Atlas - 5x Development (Staging) is Rust network protocol 2634 and build 166257, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Atlas - 5x Development (Staging) online, and how reliable is it?
Last seen 26 days 11 hours ago, Atlas - 5x Development (Staging) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 29 September 2026.
Where is Atlas - 5x Development (Staging) located?
No region is published by Atlas - 5x Development (Staging). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.8.251:28090.
Lists and filters
Which Rust Heatmap lists and filters include Atlas - 5x Development (Staging)?
These Rust Heatmap lists include Atlas - 5x Development (Staging): 5x Rust servers, listed by population and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x brings it up.
What do the server tags on Atlas - 5x Development (Staging) mean?
These are the tags Atlas - 5x Development (Staging) publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166257 (Build): Build 166257; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Atlas - 5x Development (Staging)?
To join by console, open it with F1 in Rust and enter client.connect 64.40.8.251:28090. Or press Launch Rust on this page, which connects you through Steam.