Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h37 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

S

Online 64.40.8.221:27915 checked 2h ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,373
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:49 UTC3d ago 0 – running 0
Tue 22 Sep, 15:15 UTC36d ago 0 – 32.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on S?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on S?

S has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 19 hours ago.

Player counts

How busy is S?

S currently has 0 of its 40 slots filled. A seven-day average of 0 players.

How does S rank against other Rust servers?

Ranked #15,373 on seven-day player hours, S is in the top 69% of all ranked servers.

Settings and rules

Which map does S run?

S runs a procedural map of size 4,000 with seed 1382625960, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on S?

The name S does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does S run?

Rust network protocol 2635 and build 168909 on Linux is what S runs. Steam updates your game for you, and the protocol has to match for you to join.

Is S online, and how reliable is it?

Right now S shows as online. About 3 days 16 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is S located?

No region is published by S. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 64.40.8.221:27915.

Does S run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 91,405 entities. Memory use reached 3,456 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include S?

The Rust Heatmap lists that S fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on S mean?

The game's server browser reads the tags S publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join S?

Enter client.connect 64.40.8.221:27915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.