Rust HeatmapInfrared · players
IR live Players48,587 Servers11,721 Warm3,224 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

GOM Hub

Online 64.40.8.189:33015 checked 6m ago

moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 22:00
0
7-day average
peak –
#15,349
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
42 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on GOM Hub?

GOM Hub has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 20 hours ago.

Player counts

How busy is GOM Hub?

Of 40 slots on GOM Hub, 0 are in use right now. The average across the last seven days is 0 players.

How does GOM Hub rank against other Rust servers?

Ranked #15,349 on seven-day player hours, GOM Hub is in the top 69% of all ranked servers.

Settings and rules

Which map does GOM Hub run?

GOM Hub runs a procedural map of size 5,000 with seed 121212, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on GOM Hub?

A gather rate is not given in the name GOM Hub. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does GOM Hub run?

Rust network protocol 2635 and build 168909 is the build GOM Hub runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is GOM Hub online, and how reliable is it?

Right now GOM Hub shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 144 of 168 hours up over the last 7 full days, which is 86%. The first record of it on Rust Heatmap is 11 October 2026.

Where is GOM Hub located?

No region is published by GOM Hub. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 64.40.8.189:33015.

Does GOM Hub run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 27. The world held as many as 106,623 entities, buildings and deployables included. Memory use reached 16,401 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include GOM Hub?

Modded Rust servers, by live population are the Rust Heatmap lists that GOM Hub fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on GOM Hub mean?

These are the tags GOM Hub publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; ^x (Unknown flag): This flag is undocumented by Facepunch. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join GOM Hub?

Enter client.connect 64.40.8.189:33015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Other

^x
Unknown flag This flag is undocumented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.