OKatRust Test
Offline NA 64.250.203.232:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:13 UTC7d ago | 1° | – | running | 1 |
| Wed 21 Oct, 01:00 UTC8d ago | 1° | – | 1.1 days | 0 |
| Tue 20 Oct, 00:08 UTC9d ago | 1° | – | 1 days | 1 |
| Sun 18 Oct, 07:57 UTC10d ago | 1° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on OKatRust Test?
Its recent wipes drew an average peak of 1 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on OKatRust Test?
The only wipe on OKatRust Test is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 6 days 22 hours ago. The tags list one wipe a month.
Player counts
How busy is OKatRust Test?
Last seen 6 days 22 hours ago, OKatRust Test is offline at the moment. A seven-day average of 1 players, with a peak of 1.
How does OKatRust Test rank against other Rust servers?
Top 53% of ranked servers and #1,359 in North America: that is OKatRust Test at #11,883 for player hours over seven days.
Rules and settings
What are the rules and settings on OKatRust Test?
A gather rate is not given in the name OKatRust Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does OKatRust Test run?
Rust network protocol 2634 and build 167781 is the build OKatRust Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is OKatRust Test online, and how reliable is it?
Last seen 6 days 22 hours ago, OKatRust Test is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is OKatRust Test located?
With its NA tag, OKatRust Test lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.250.203.232:28015.
Lists and filters
Which Rust Heatmap lists and filters include OKatRust Test?
The Rust Heatmap lists that OKatRust Test fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on OKatRust Test mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America are the tags OKatRust Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OKatRust Test?
Enter client.connect 64.250.203.232:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.