EZLogik Build Home (dev)
Online 64.223.131.132:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:49 UTC19d ago | 1° | – | running | 1 |
| Sat 3 Oct, 23:55 UTC24d ago | 0° | – | 5.5 days | 0 |
| Thu 1 Oct, 03:48 UTC27d ago | 1° | halved by day 1 | 2.8 days | 0 |
| Wed 30 Sep, 20:41 UTC28d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on EZLogik Build Home (dev)?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on EZLogik Build Home (dev)?
Wipes come at irregular times on EZLogik Build Home (dev), so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 10 hours ago.
Player counts
How busy is EZLogik Build Home (dev)?
The current population of EZLogik Build Home (dev) is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 1.
How does EZLogik Build Home (dev) rank against other Rust servers?
Player hours over seven days put EZLogik Build Home (dev) at #13,616, in the top 61% of ranked servers.
Settings and rules
What are the rules and settings on EZLogik Build Home (dev)?
A gather rate is not given in the name EZLogik Build Home (dev). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does EZLogik Build Home (dev) run?
Rust network protocol 2635 and build 168909 on Linux is what EZLogik Build Home (dev) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is EZLogik Build Home (dev) online, and how reliable is it?
Online now: EZLogik Build Home (dev). 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 26 September 2026.
Where is EZLogik Build Home (dev) located?
A region is not published for EZLogik Build Home (dev). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 64.223.131.132:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include EZLogik Build Home (dev)?
These Rust Heatmap lists include EZLogik Build Home (dev): Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on EZLogik Build Home (dev) mean?
These are the tags EZLogik Build Home (dev) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join EZLogik Build Home (dev)?
To join by console, open it with F1 in Rust and enter client.connect 64.223.131.132:28015. Or press Launch Rust on this page, which connects you through Steam.