Cobalt Gamers Map Test
Online 64.20.33.110:28024 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC19h ago | – | – | – | 1 |
| Fri 23 Oct, 19:07 UTC5d ago | – | – | – | 2 |
| Fri 23 Oct, 13:44 UTC5d ago | – | – | – | 2 |
| Fri 23 Oct, 11:04 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 10:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:05 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 18:41 UTC6d ago | – | – | – | 1 |
| Mon 19 Oct, 17:36 UTC9d ago | – | – | – | 2 |
| Mon 19 Oct, 14:47 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 14:39 UTC9d ago | – | – | – | 2 |
| Sat 17 Oct, 17:57 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 17:05 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 09:05 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 08:55 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 07:37 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 07:06 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 06:11 UTC12d ago | – | – | – | 1 |
| Fri 16 Oct, 05:09 UTC12d ago | – | – | – | 0 |
| Mon 12 Oct, 07:29 UTC16d ago | – | – | – | 1 |
| Mon 12 Oct, 05:29 UTC16d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cobalt Gamers Map Test?
No schedule is kept because Cobalt Gamers Map Test replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is Cobalt Gamers Map Test?
The current population of Cobalt Gamers Map Test is 0, against 5 slots. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 02:00 UTC, averaging 2 players.
How does Cobalt Gamers Map Test rank against other Rust servers?
Player hours over seven days put Cobalt Gamers Map Test at #4,288, in the top 19% of ranked servers.
Map and rules
Which map does Cobalt Gamers Map Test run?
Cobalt Gamers Map Test runs a procedural map of size 1,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Cobalt Gamers Map Test?
No gather rate appears in the name Cobalt Gamers Map Test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Cobalt Gamers Map Test run?
Rust network protocol 2635 and build 168909 on Linux is what Cobalt Gamers Map Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Cobalt Gamers Map Test online, and how reliable is it?
Online now: Cobalt Gamers Map Test. About 14 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Cobalt Gamers Map Test located?
No region is published by Cobalt Gamers Map Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.20.33.110:28024 is its address.
Does Cobalt Gamers Map Test run smoothly?
The last 48 hours brought an average of 32 server fps and a floor of 32. The world held as many as 44,492 entities, buildings and deployables included. The highest memory use was 3,311 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Cobalt Gamers Map Test?
The Rust Heatmap lists that Cobalt Gamers Map Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours brings it up.
What do the server tags on Cobalt Gamers Map Test mean?
The game's server browser reads the tags Cobalt Gamers Map Test publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cobalt Gamers Map Test?
To join by console, open it with F1 in Rust and enter client.connect 64.20.33.110:28024. Or press Launch Rust on this page, which connects you through Steam.
