rust-oxide
Online 64.183.233.162:21000 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:50 UTC23d ago | 1° | – | running | 0 |
| Wed 30 Sep, 02:41 UTC29d ago | 0° | – | 5.6 days | 0 |
| Tue 29 Sep, 06:57 UTC30d ago | 0° | – | 0.8 days | 0 |
| Fri 25 Sep, 06:12 UTC34d ago | 2° | halved by day 3 | 4 days | 2 |
| Thu 24 Sep, 07:46 UTC35d ago | 2° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on rust-oxide?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 39 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on rust-oxide?
No next wipe can be predicted: rust-oxide wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 20 hours ago.
Player counts
How busy is rust-oxide?
The current population of rust-oxide is 0, against 40 slots. Averaged over the past week: 0 players.
How does rust-oxide rank against other Rust servers?
Ranked #15,318 on seven-day player hours, rust-oxide is in the top 69% of all ranked servers.
Map and rules
Which map does rust-oxide run?
The map on rust-oxide is procedural, size 6,000 with seed 981448696, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on rust-oxide?
The name rust-oxide does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does rust-oxide run?
Rust network protocol 2635 and build 168909 is the build rust-oxide runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is rust-oxide online, and how reliable is it?
Online now: rust-oxide. Its reported uptime dates the last restart to about 55 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 16 September 2026.
Where is rust-oxide located?
A region is not published for rust-oxide. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.183.233.162:21000.
Does rust-oxide run smoothly?
It averaged 28 server fps over the last 48 hours, with a low of 1. The world held as many as 211,533 entities, buildings and deployables included. At its peak it held 4,894 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include rust-oxide?
The Rust Heatmap lists that rust-oxide fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rust-oxide mean?
These are the tags rust-oxide publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join rust-oxide?
Press F1 in Rust to open the console, then enter client.connect 64.183.233.162:21000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.