Skins
Offline 64.137.54.156:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Skins?
Its rhythm cannot yet be told: too few of Skins's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 22 hours ago.
Population
How busy is Skins?
Last seen 16 days 13 hours ago, Skins is offline at the moment.
How does Skins rank against other Rust servers?
The top 71% of ranked servers includes Skins, at #15,441 for player hours over the last seven days.
Settings and rules
Which map does Skins run?
The game generates the procedural map on Skins.
What are the rules and settings on Skins?
A gather rate is not given in the name Skins. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Skins run?
Rust network protocol 2634 and build 167584 on Windows is what Skins runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Skins online, and how reliable is it?
Skins is down just now; the last sighting was 16 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 12 October 2026.
Where is Skins located?
No region is published by Skins. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.137.54.156:28015.
Tags
Which Rust Heatmap lists and filters include Skins?
Modded Rust servers, by live population are the Rust Heatmap lists that Skins fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Skins mean?
These are the tags Skins publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): This build is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Skins?
Enter client.connect 64.137.54.156:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.