Trust No One
Online 63.135.74.35:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:24 UTC9d ago | 2° | – | running | 0 |
| Sat 17 Oct, 20:34 UTC9d ago | 2° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Trust No One?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 3 hours in.
What is the wipe schedule on Trust No One?
The record of Trust No One's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 3 hours ago the server made the world it is on now.
Population
How busy is Trust No One?
Trust No One currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 3.
How does Trust No One rank against other Rust servers?
The top 20% of ranked servers includes Trust No One, at #4,423 for player hours over the last seven days.
Settings and rules
Which map does Trust No One run?
Trust No One runs a procedural map of size 4,500 with seed 1586544950, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Trust No One?
The name Trust No One does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Trust No One run?
The build on Trust No One is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Trust No One online, and how reliable is it?
The server is up at the moment: Trust No One is online. Its reported uptime dates the last restart to about 36 hours ago. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 6 October 2026.
Where is Trust No One located?
No region is published by Trust No One. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 63.135.74.35:28015.
Does Trust No One run smoothly?
The last 48 hours brought an average of 106 server fps and a floor of 79. The world held as many as 114,811 entities, buildings and deployables included. At its peak it held 3,632 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Trust No One?
Modded Rust servers, by live population are the Rust Heatmap lists that Trust No One fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Trust No One mean?
These are the tags Trust No One publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Trust No One?
To join by console, open it with F1 in Rust and enter client.connect 63.135.74.35:28015. Or press Launch Rust on this page, which connects you through Steam.
