Rust HeatmapInfrared · players
IR live Players33,948 Servers11,595 Warm2,868 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

Living World - AI Players V1.0

Offline 62.45.102.17:28015 checked 27d ago

moddedcarbon
Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,386
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Living World - AI Players V1.0?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Living World - AI Players V1.0?

Living World - AI Players V1.0 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 11 hours ago.

Player counts

How busy is Living World - AI Players V1.0?

Living World - AI Players V1.0 went quiet 27 days 11 hours ago and is offline right now.

How does Living World - AI Players V1.0 rank against other Rust servers?

Player hours over seven days put Living World - AI Players V1.0 at #14,386, in the top 60% of ranked servers.

Settings and rules

Which map does Living World - AI Players V1.0 run?

A procedural map, generated by the game, runs on Living World - AI Players V1.0.

What are the rules and settings on Living World - AI Players V1.0?

No gather rate appears in the name Living World - AI Players V1.0. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Living World - AI Players V1.0 run?

Rust network protocol 2633 and build 163207 on Windows is what Living World - AI Players V1.0 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Living World - AI Players V1.0 online, and how reliable is it?

Living World - AI Players V1.0 is down just now; the last sighting was 27 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Living World - AI Players V1.0 located?

Nothing about a region comes from Living World - AI Players V1.0. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 62.45.102.17:28015.

Lists and filters

Which Rust Heatmap lists and filters include Living World - AI Players V1.0?

The Rust Heatmap lists that Living World - AI Players V1.0 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Living World - AI Players V1.0 mean?

These are the tags Living World - AI Players V1.0 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Living World - AI Players V1.0?

Enter client.connect 62.45.102.17:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163207
Build Build 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.