Rust HeatmapInfrared · players
IR live Players44,308 Servers11,665 Warm3,062 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Rust server | Powered by AMP

Offline 62.226.99.71:28015 checked 1d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 21:00flare: a wipe in that hourMon 23:00
0
7-day average
peak 1
#13,775
rank
top 62%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
00.250.50.75121:0022:0023:00Wiped Mon 26 Oct, 21:30 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:02 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 161 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 hours ago.

Player counts

How busy is My Rust server | Powered by AMP?

The last time My Rust server | Powered by AMP was seen was 26 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

The top 62% of ranked servers includes My Rust server | Powered by AMP, at #13,775 for player hours over the last seven days.

Map and rules

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP.

What are the rules and settings on My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join, your game must match the protocol; Steam handles the update.

Is My Rust server | Powered by AMP online, and how reliable is it?

Last seen 26 hours ago, My Rust server | Powered by AMP is offline right now. 0 of 24 hours up in the last 1 full day, which is 0%. Rust Heatmap has had it on record since 26 October 2026.

Where is My Rust server | Powered by AMP located?

A region is not published for My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. 62.226.99.71:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

The Rust Heatmap lists that My Rust server | Powered by AMP fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Rust server | Powered by AMP?

To join by console, open it with F1 in Rust and enter client.connect 62.226.99.71:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.