CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Online EU 62.122.215.125:28035 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:43 UTC18d ago | 0° | – | running | 0 |
| Fri 9 Oct, 15:10 UTC20d ago | 1° | – | 1.1 days | 0 |
| Thu 1 Oct, 20:05 UTC FW27d ago | 3° | halved by day 1 | 7.8 days | 0 |
| Mon 28 Sep, 12:55 UTC31d ago | 1° | halved by day 2 | 3.3 days | 0 |
| Wed 16 Sep, 18:26 UTC42d ago | 2° | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
No next wipe can be predicted: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 20 hours ago.
Population
How busy is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Of 300 slots on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, 1 are in use right now. The average across the last seven days is 0 players; the peak reached 4. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank against other Rust servers?
On player hours over the last seven days, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is #6,628 globally (top 30%) and #1,943 in Europe.
Settings and rules
Which map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
A gather rate is not given in the name CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
Rust network protocol 2635 and build 168909 is the build CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?
Right now CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?
With its EU tag, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 62.122.215.125:28035.
Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?
The last 48 hours brought an average of 224 server fps and a floor of 61. Entities peaked at 23,891, counting buildings, deployables and all the rest of the world. The highest memory use was 3,369 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?
These are the tags CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Enter client.connect 62.122.215.125:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://cybershoke.net/rust is where its website is.
