Local
Offline 62.106.78.113:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local?
Local has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 39 days 21 hours ago.
Player counts
How busy is Local?
The last time Local was seen was 39 days 20 hours ago, and it is offline now.
How does Local rank against other Rust servers?
Player hours over seven days put Local at #14,090, in the top – of ranked servers.
Map and rules
Which map does Local run?
A procedural map, generated by the game, runs on Local.
What are the rules and settings on Local?
The name Local does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Local run?
Rust network protocol 2633 and build 164530 on Windows is what Local runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Local online, and how reliable is it?
Local is down just now; the last sighting was 39 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is Local located?
Nothing about a region comes from Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 62.106.78.113:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local?
The Rust Heatmap lists that Local fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local mean?
The game's server browser reads the tags Local publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Local?
Enter client.connect 62.106.78.113:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.