work_test Server
Offline 60.116.236.90:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on work_test Server?
Drawn from the force wipe, the next wipe on work_test Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 23 days 15 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is work_test Server?
Last seen 23 days 13 hours ago, work_test Server is offline at the moment.
How does work_test Server rank against other Rust servers?
Player hours over seven days put work_test Server at #13,797, in the top 61% of ranked servers.
Map and rules
Which map does work_test Server run?
work_test Server runs a procedural map, which the game generates.
What are the rules and settings on work_test Server?
A gather rate is not given in the name work_test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does work_test Server run?
The build on work_test Server is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is work_test Server online, and how reliable is it?
Offline at the moment: work_test Server was last seen 23 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 5 October 2026.
Where is work_test Server located?
A region is not published for work_test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 60.116.236.90:28015.
Lists and filters
Which Rust Heatmap lists and filters include work_test Server?
Best Rust community servers are the Rust Heatmap lists that work_test Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on work_test Server mean?
The game's server browser reads the tags work_test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join work_test Server?
Press F1 in Rust to open the console, then enter client.connect 60.116.236.90:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.