My Server Name
Offline 60.101.92.237:28015 checked 22h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:57 UTC13d ago | 1° | – | running | 1 |
| Tue 13 Oct, 12:12 UTC14d ago | 1° | – | 1.3 days | 1 |
| Tue 6 Oct, 11:21 UTC21d ago | 1° | held half | 7 days | 1 |
| Fri 2 Oct, 10:49 UTC25d ago | 1° | held half | 4 days | 1 |
| Mon 28 Sep, 02:08 UTC30d ago | 1° | – | 4.4 days | 1 |
| Thu 24 Sep, 20:07 UTC33d ago | 1° | held half | 3.3 days | 1 |
| Wed 23 Sep, 17:36 UTC34d ago | 1° | – | 1.1 days | 0 |
| Tue 22 Sep, 20:36 UTC35d ago | 1° | – | 0.9 days | 1 |
| Mon 21 Sep, 19:44 UTC36d ago | 1° | – | 1 days | 1 |
| Sat 19 Sep, 13:30 UTC38d ago | 1° | held half | 2.3 days | 1 |
| Sat 19 Sep, 05:06 UTC39d ago | 1° | – | 0.4 days | 1 |
| Fri 18 Sep, 17:40 UTC39d ago | 1° | – | 0.5 days | 1 |
| Wed 16 Sep, 14:18 UTC41d ago | 1° | held half | 2.1 days | 1 |
| Sun 13 Sep, 13:28 UTC44d ago | 1° | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Server Name?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Server Name?
Wipes come at irregular times on My Server Name, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 19 hours ago.
Player counts
How busy is My Server Name?
My Server Name went quiet 22 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does My Server Name rank against other Rust servers?
Ranked #10,276 on seven-day player hours, My Server Name is in the top 46% of all ranked servers.
Map and rules
Which map does My Server Name run?
The game generates the procedural map on My Server Name.
What are the rules and settings on My Server Name?
A gather rate is not given in the name My Server Name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Server Name run?
The build on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Server Name online, and how reliable is it?
Last seen 22 hours ago, My Server Name is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Server Name located?
No region is published by My Server Name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 60.101.92.237:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Server Name?
Modded Rust servers, by live population are the Rust Heatmap lists that My Server Name fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on My Server Name mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags My Server Name publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Server Name?
Press F1 in Rust to open the console, then enter client.connect 60.101.92.237:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.