My Server Name
Offline 58.95.140.214:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:26 UTC7d ago | 1° | – | running | 1 |
| Tue 20 Oct, 05:23 UTC8d ago | 1° | – | 1.3 days | 1 |
| Thu 15 Oct, 04:42 UTC13d ago | 1° | – | 5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Server Name?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on My Server Name?
No next wipe can be predicted: My Server Name wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 7 days 15 hours ago.
Population
How busy is My Server Name?
The last time My Server Name was seen was 3 days 12 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does My Server Name rank against other Rust servers?
The top 26% of ranked servers includes My Server Name, at #5,713 for player hours over the last seven days.
Map and rules
Which map does My Server Name run?
A procedural map, generated by the game, runs on My Server Name.
What are the rules and settings on My Server Name?
No gather rate appears in the name My Server Name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Server Name run?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must match the protocol; Steam handles the update.
Is My Server Name online, and how reliable is it?
My Server Name is down just now; the last sighting was 3 days 12 hours ago. It was up 41 of 168 hours across the last 7 full days, or 24% of the time. Rust Heatmap has had it on record since 11 October 2026.
Where is My Server Name located?
No region is published by My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. 58.95.140.214:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Server Name?
The Rust Heatmap lists that My Server Name fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on My Server Name mean?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Server Name?
Press F1 in Rust to open the console, then enter client.connect 58.95.140.214:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.