Rust HeatmapInfrared · players
IR live Players40,450 Servers11,620 Warm3,014 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

RustCourses.net #1 | Helicopter | Aim | Survival Waves

Online EU 57.131.200.210:28015 checked 8m ago

moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 08:00flare: a wipe in that hourWed 06:00
0
7-day average
peak 3
#6,923
rank
top 31% · #1980 in EU
12h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeakWipe
00.250.50.75108:0017:0002:0012:0021:0006:00Wiped Tue 27 Oct, 18:28 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020008:0017:0002:0012:0021:0006:00Wiped Tue 27 Oct, 18:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:28 UTC12h ago – – running 0
Sun 25 Oct, 13:05 UTC2d ago 1 halved by day 1 2.2 days 0
Wed 21 Oct, 15:49 UTC6d ago 3 halved by day 2 3.9 days 0
Mon 19 Oct, 10:14 UTC8d ago 1 held half 2.2 days 0
Sun 18 Oct, 22:07 UTC9d ago 1 – 0.5 days 1
Sun 18 Oct, 15:39 UTC9d ago 1 – 0.3 days 0
Thu 8 Oct, 19:28 UTC19d ago 2 halved by day 1 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=
EU · groups of 8+ · monthly · 2 on average
1 / 22
M_SERVER PVE
EU · groups of 8+ · biweekly · 1 on average
2 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
EU · groups of 15+ · 25x · monthly · 5 on average
4 / 100
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
groups of 8+ · biweekly · 11 on average
4 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
groups of 100+ · biweekly · 8 on average
5 / 200
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
groups of 16+ · monthly · 2 on average
4 / 40

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

There is no next wipe to predict on RustCourses.net #1 | Helicopter | Aim | Survival Waves, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 hours ago the server made the world it is on now.

Player counts

How busy is RustCourses.net #1 | Helicopter | Aim | Survival Waves?

RustCourses.net #1 | Helicopter | Aim | Survival Waves currently has 0 of its 30 slots filled. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.

How does RustCourses.net #1 | Helicopter | Aim | Survival Waves rank against other Rust servers?

Seven-day player hours place RustCourses.net #1 | Helicopter | Aim | Survival Waves at #6,923, in the top 31% of ranked servers; within Europe it is #1,980.

Rules and settings

Which map does RustCourses.net #1 | Helicopter | Aim | Survival Waves run?

RustCourses.net #1 | Helicopter | Aim | Survival Waves runs a procedural map of size 2,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

No gather rate appears in the name RustCourses.net #1 | Helicopter | Aim | Survival Waves. Groups can contain up to 8 players, the default in the game. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RustCourses.net #1 | Helicopter | Aim | Survival Waves run?

Rust network protocol 2635 and build 168909 on Windows is what RustCourses.net #1 | Helicopter | Aim | Survival Waves runs. To join, your game must match the protocol; Steam handles the update.

Is RustCourses.net #1 | Helicopter | Aim | Survival Waves online, and how reliable is it?

Right now RustCourses.net #1 | Helicopter | Aim | Survival Waves shows as online. Its reported uptime dates the last restart to about 11 hours ago. 141 of 168 hours up over the last 7 full days, which is 84%. Rust Heatmap has had it on record since 8 October 2026.

Where is RustCourses.net #1 | Helicopter | Aim | Survival Waves located?

The EU tag is how RustCourses.net #1 | Helicopter | Aim | Survival Waves lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 57.131.200.210:28015 is its address.

Does RustCourses.net #1 | Helicopter | Aim | Survival Waves run smoothly?

Average server fps over the last 48 hours was 159; it never dropped below 146. Buildings, deployables and the rest of the world came to as much as 5,303 entities. At its peak it held 724 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RustCourses.net #1 | Helicopter | Aim | Survival Waves?

The Rust Heatmap lists that RustCourses.net #1 | Helicopter | Aim | Survival Waves fits are: Rust aim training servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on RustCourses.net #1 | Helicopter | Aim | Survival Waves mean?

These are the tags RustCourses.net #1 | Helicopter | Aim | Survival Waves publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustCourses.net #1 | Helicopter | Aim | Survival Waves?

Enter client.connect 57.131.200.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://rustcourses.net/.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^e,^d,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players The slot count is 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.