Rust HeatmapInfrared · players
IR live Players43,541 Servers11,644 Warm3,049 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

IKS[211 Devblog]

Offline 57.131.161.238:27015 checked 8d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,059
rank
top 59%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
151 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on IKS[211 Devblog]?

IKS[211 Devblog] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 10 hours ago the server made the world it is on now.

Population

How busy is IKS[211 Devblog]?

Last seen 8 days 22 hours ago, IKS[211 Devblog] is offline at the moment.

How does IKS[211 Devblog] rank against other Rust servers?

Ranked #13,059 on seven-day player hours, IKS[211 Devblog] is in the top 59% of all ranked servers.

Map and rules

What are the rules and settings on IKS[211 Devblog]?

The name IKS[211 Devblog] does not specify a gather rate. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. To join, your game must match the protocol; Steam handles the update.

Is IKS[211 Devblog] online, and how reliable is it?

IKS[211 Devblog] is down just now; the last sighting was 8 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 October 2026.

Where is IKS[211 Devblog] located?

Nothing about a region comes from IKS[211 Devblog]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 57.131.161.238:27015 is its address.

Tags

Which Rust Heatmap lists and filters include IKS[211 Devblog]?

These Rust Heatmap lists include IKS[211 Devblog]: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded.

What do the server tags on IKS[211 Devblog] mean?

mp10 (Max players): This server has 10 slots; v2164 (Protocol): The server runs game protocol 2164, so your game has to match it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Settings or plugins alter the game, which puts it under Modded; hb68d7370 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags IKS[211 Devblog] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join IKS[211 Devblog]?

Enter client.connect 57.131.161.238:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players This server has 10 slots.
v2164
Protocol The server runs game protocol 2164, so your game has to match it.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

hb68d7370
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.