DeadZone | Глубокое море
Online 57.131.140.168:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers, and #342 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:38 UTC9h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on DeadZone | Глубокое море?
DeadZone | Глубокое море has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 hours ago.
Player counts
How busy is DeadZone | Глубокое море?
The current population of DeadZone | Глубокое море is 0, against 20 slots. The average across the last seven days is 0 players; the peak reached 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.
How does DeadZone | Глубокое море rank against other Rust servers?
The top 51% of ranked servers includes DeadZone | Глубокое море, at #11,325 for player hours over the last seven days. The duo group puts it at #342.
Settings and rules
Which map does DeadZone | Глубокое море run?
The game generates the procedural map on DeadZone | Глубокое море.
What are the rules and settings on DeadZone | Глубокое море?
A gather rate is not given in the name DeadZone | Глубокое море. Player groups are capped at 2 (duo). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does DeadZone | Глубокое море run?
Rust network protocol 2635 and build 168909 is the build DeadZone | Глубокое море runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DeadZone | Глубокое море online, and how reliable is it?
The server is up at the moment: DeadZone | Глубокое море is online. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is DeadZone | Глубокое море located?
The name of DeadZone | Глубокое море points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 57.131.140.168:28015.
Tags
Which Rust Heatmap lists and filters include DeadZone | Глубокое море?
The Rust Heatmap lists that DeadZone | Глубокое море fits are: Rust servers with a group limit of 2, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
What do the server tags on DeadZone | Глубокое море mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags DeadZone | Глубокое море publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join DeadZone | Глубокое море?
Press F1 in Rust to open the console, then enter client.connect 57.131.140.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.