Rust HeatmapInfrared · players
IR live Players30,176 Servers11,635 Warm2,756 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

DeadZone | Глубокое море

Online 57.131.140.168:28015 checked 9m ago

duo moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 19:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#11,325
rank
top 51%
9h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeakWipe
00.250.50.75119:0021:0022:0000:0001:0003:00Wiped Wed 28 Oct, 19:38 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 51% of all ranked servers, and #342 of the duo servers (top 81%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:38 UTC9h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
3 / 100
0 / 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
4 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
1 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
1 / 550
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on DeadZone | Глубокое море?

DeadZone | Глубокое море has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 hours ago.

Player counts

How busy is DeadZone | Глубокое море?

The current population of DeadZone | Глубокое море is 0, against 20 slots. The average across the last seven days is 0 players; the peak reached 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does DeadZone | Глубокое море rank against other Rust servers?

The top 51% of ranked servers includes DeadZone | Глубокое море, at #11,325 for player hours over the last seven days. The duo group puts it at #342.

Settings and rules

Which map does DeadZone | Глубокое море run?

The game generates the procedural map on DeadZone | Глубокое море.

What are the rules and settings on DeadZone | Глубокое море?

A gather rate is not given in the name DeadZone | Глубокое море. Player groups are capped at 2 (duo). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does DeadZone | Глубокое море run?

Rust network protocol 2635 and build 168909 is the build DeadZone | Глубокое море runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DeadZone | Глубокое море online, and how reliable is it?

The server is up at the moment: DeadZone | Глубокое море is online. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is DeadZone | Глубокое море located?

The name of DeadZone | Глубокое море points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 57.131.140.168:28015.

Tags

Which Rust Heatmap lists and filters include DeadZone | Глубокое море?

The Rust Heatmap lists that DeadZone | Глубокое море fits are: Rust servers with a group limit of 2, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

What do the server tags on DeadZone | Глубокое море mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags DeadZone | Глубокое море publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join DeadZone | Глубокое море?

Press F1 in Rust to open the console, then enter client.connect 57.131.140.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.