Rust HeatmapInfrared · players
IR live Players35,442 Servers11,620 Warm2,860 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RCE-RustCoreEsport

Online 57.129.186.69:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 3
#7,927
rank
top 36%
resets
no wipes
11 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 12m ago

Li2Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:42 UTC21h ago – – – 0
Wed 28 Oct, 09:10 UTC21h ago – – – 0
Tue 27 Oct, 16:14 UTC1d ago – – – 1
Tue 27 Oct, 15:37 UTC1d ago – – – 1
Tue 27 Oct, 14:56 UTC1d ago – – – 0
Mon 26 Oct, 17:41 UTC2d ago – – – 0
Mon 26 Oct, 14:30 UTC2d ago – – – 1
Mon 26 Oct, 13:19 UTC2d ago – – – 1
Sun 25 Oct, 12:54 UTC3d ago – – – 0
Sun 25 Oct, 09:22 UTC3d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CSL | EU Staging
EU · groups of 8+ · 24 on average
2 / 64
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
6 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
Warriors
groups of 8+ · 2 on average
2 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
1 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RCE-RustCoreEsport?

RCE-RustCoreEsport has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Player counts

How busy is RCE-RustCoreEsport?

The current population of RCE-RustCoreEsport is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 3. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does RCE-RustCoreEsport rank against other Rust servers?

Ranked #7,927 on seven-day player hours, RCE-RustCoreEsport is in the top 36% of all ranked servers.

Map and rules

Which map does RCE-RustCoreEsport run?

A procedural map of size 3,500 with seed 471471404, generated by the game, runs on RCE-RustCoreEsport. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RCE-RustCoreEsport?

The name RCE-RustCoreEsport does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RCE-RustCoreEsport run?

Rust network protocol 2635 and build 168909 is the build RCE-RustCoreEsport runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RCE-RustCoreEsport online, and how reliable is it?

Online now: RCE-RustCoreEsport. About 19 hours ago is when it last restarted, by its own uptime figure. It was up 93 of 96 hours across the last 4 full days, or 97% of the time. The first record of it on Rust Heatmap is 24 October 2026.

Where is RCE-RustCoreEsport located?

A region is not published for RCE-RustCoreEsport. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 57.129.186.69:28015.

Does RCE-RustCoreEsport run smoothly?

Average server fps over the last 48 hours was 159; it never dropped below 45. The world held as many as 64,712 entities, buildings and deployables included. Memory use reached 2,631 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include RCE-RustCoreEsport?

These Rust Heatmap lists include RCE-RustCoreEsport: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on RCE-RustCoreEsport mean?

These are the tags RCE-RustCoreEsport publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RCE-RustCoreEsport?

Enter client.connect 57.129.186.69:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.