Rust HeatmapInfrared · players
IR live Players48,316 Servers11,667 Warm3,167 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Dev

Offline 57.129.153.14:28015 checked 24d ago

moddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,009
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Dev?

Its rhythm cannot yet be told: too few of Dev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 days 10 hours ago the server made the world it is on now.

Player counts

How busy is Dev?

The last time Dev was seen was 24 days 19 hours ago, and it is offline now.

How does Dev rank against other Rust servers?

The top 71% of ranked servers includes Dev, at #16,009 for player hours over the last seven days.

Rules and settings

Which map does Dev run?

The custom map on Dev has size 3,000, and its file is published for download from this page.

What are the rules and settings on Dev?

No gather rate appears in the name Dev. The group limit is 32 players. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Dev run?

Rust network protocol 2633 and build 165217 is the build Dev runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Dev online, and how reliable is it?

Last seen 24 days 19 hours ago, Dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Dev located?

A region is not published for Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 57.129.153.14:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Dev?

These Rust Heatmap lists include Dev: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev mean?

These are the tags Dev publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Dev?

Press F1 in Rust to open the console, then enter client.connect 57.129.153.14:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players Slot count: 0.
ts32
Group limit The team limit is 32.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

rustmaps
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.