Dev
Offline 57.129.153.14:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dev?
Its rhythm cannot yet be told: too few of Dev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 days 10 hours ago the server made the world it is on now.
Player counts
How busy is Dev?
The last time Dev was seen was 24 days 19 hours ago, and it is offline now.
How does Dev rank against other Rust servers?
The top 71% of ranked servers includes Dev, at #16,009 for player hours over the last seven days.
Rules and settings
Which map does Dev run?
The custom map on Dev has size 3,000, and its file is published for download from this page.
What are the rules and settings on Dev?
No gather rate appears in the name Dev. The group limit is 32 players. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Dev run?
Rust network protocol 2633 and build 165217 is the build Dev runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dev online, and how reliable is it?
Last seen 24 days 19 hours ago, Dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Dev located?
A region is not published for Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 57.129.153.14:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Dev?
These Rust Heatmap lists include Dev: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev mean?
These are the tags Dev publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Dev?
Press F1 in Rust to open the console, then enter client.connect 57.129.153.14:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.