Server
Online 57.129.141.226:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1° | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1° | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC21d ago | 2° | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC25d ago | 1° | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Server?
Wipes come at irregular times on Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 83 days 8 hours ago the server made the world it is on now.
Player counts
How busy is Server?
Server currently has 1 of its 5,000 slots filled. The average across the last seven days is 1 players; the peak reached 4. Look at 08:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Server rank against other Rust servers?
Player hours over seven days put Server at #4,000, in the top 18% of ranked servers.
Rules and settings
Which map does Server run?
A procedural map of size 5,000 with seed 331143034, generated by the game, runs on Server. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Server?
No gather rate appears in the name Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Server run?
The build on Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Server online, and how reliable is it?
Right now Server shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Server located?
A region is not published for Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 57.129.141.226:28015 is its address.
Does Server run smoothly?
Average server fps over the last 48 hours was 47; it never dropped below 9. Buildings, deployables and the rest of the world came to as much as 348,307 entities. The highest memory use was 7,191 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server mean?
The game's server browser reads the tags Server publishes: gmvanilla (Game mode): This is vanilla survival; mp5000 (Max players): The slot count is 5,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Server?
Press F1 in Rust to open the console, then enter client.connect 57.129.141.226:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.