Rust HeatmapInfrared · players
IR live Players32,056 Servers11,618 Warm2,785 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–40° · slots

A Rust Server

Offline 57.128.229.173:25570 checked 1d ago

moddedcarbon
Sp1 · players now 2/ 40
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 06:00flare: a wipe in that hourTue 15:00
2
7-day average
peak 5
#4,732
rank
top 21%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeakWipe
00.511.5206:0013:0014:0015:00Wiped Tue 27 Oct, 06:01 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040006:0013:0014:0015:00Wiped Tue 27 Oct, 06:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:01 UTC1d ago – – running 1
Mon 26 Oct, 09:55 UTC2d ago 5 – 0.8 days 1
Fri 23 Oct, 16:12 UTC5d ago 1 – 2.7 days 0
Sat 17 Oct, 14:01 UTC11d ago 1 halved by day 1 6.1 days 1
Wed 14 Oct, 13:54 UTC14d ago 1 – 3 days 0
Mon 12 Oct, 11:48 UTC16d ago 1 halved by day 1 2.1 days 0
Sat 3 Oct, 15:41 UTC25d ago 6 halved by day 1 8.8 days 1
Sat 3 Oct, 08:00 UTC25d ago 6 – 0.3 days 0
Fri 2 Oct, 19:38 UTC26d ago 6 – 0.5 days 0
Thu 1 Oct, 19:44 UTC FW27d ago 6 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Rust Server?

Its recent wipes drew an average peak of 2 players. 5 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on A Rust Server?

Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 19 hours ago the server made the world it is on now.

Population

How busy is A Rust Server?

Last seen 38 hours ago, A Rust Server is offline at the moment. The average across the last seven days is 2 players; the peak reached 5. Look at 13:00 UTC for the last 48 hours: that hour averaged 2 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #4,732, in the top 21% of ranked servers.

Rules and settings

Which map does A Rust Server run?

The map on A Rust Server is procedural, size 6,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Rust Server?

The name A Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Rust Server run?

The build on A Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Last seen 38 hours ago, A Rust Server is offline right now. About 50 minutes ago is when it last restarted, by its own uptime figure. It was up 25 of 168 hours across the last 7 full days, or 15% of the time. It first appears in Rust Heatmap records on 26 September 2026.

Where is A Rust Server located?

A region is not published for A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 57.128.229.173:25570 is its address.

Does A Rust Server run smoothly?

It averaged 224 server fps over the last 48 hours, with a low of 224. Entities peaked at 197,793, counting buildings, deployables and all the rest of the world. The highest memory use was 3,223 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags A Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 57.128.229.173:25570. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.