Rust HeatmapInfrared · players
IR live Players41,937 Servers11,705 Warm3,034 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

szlpopdfp

Offline 57.128.211.130:27256 checked 44d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,071
rank
no region published
81d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 155 on average
31 / 500
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132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on szlpopdfp?

The record of szlpopdfp's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 81 days 13 hours ago.

Population

How busy is szlpopdfp?

The last time szlpopdfp was seen was 44 days 15 hours ago, and it is offline now.

How does szlpopdfp rank against other Rust servers?

Ranked #15,071 on seven-day player hours, szlpopdfp is in the top – of all ranked servers.

Settings and rules

Which map does szlpopdfp run?

szlpopdfp runs a procedural map, which the game generates.

What are the rules and settings on szlpopdfp?

A gather rate is not given in the name szlpopdfp. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does szlpopdfp run?

The build on szlpopdfp is Rust network protocol 2632 and build 162434, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is szlpopdfp online, and how reliable is it?

szlpopdfp is down just now; the last sighting was 44 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is szlpopdfp located?

A region is not published for szlpopdfp. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 57.128.211.130:27256 is its address.

Lists and filters

Which Rust Heatmap lists and filters include szlpopdfp?

The Rust Heatmap lists that szlpopdfp fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on szlpopdfp mean?

gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): Your game must match protocol 2632 to get in; cs162434 (Build): The game build here is 162434; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags szlpopdfp publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join szlpopdfp?

To join by console, open it with F1 in Rust and enter client.connect 57.128.211.130:27256. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol Your game must match protocol 2632 to get in.
cs162434
Build The game build here is 162434.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.