Rust HeatmapInfrared · players
IR live Players41,682 Servers11,625 Warm3,017 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server

Online 54.37.245.171:22000 checked 7m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 3
#6,764
rank
top 30%
27d ago
last wipe
no schedule published
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
99 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 4Netplayers Rust Server?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 24 hours in.

What is the wipe schedule on 4Netplayers Rust Server?

Once a month, with the force wipe, 4Netplayers Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 12 hours ago.

Population

How busy is 4Netplayers Rust Server?

Of 10 slots on 4Netplayers Rust Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 3. Look at 19:00 UTC for the last 48 hours: that hour averaged 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #6,764 on seven-day player hours, 4Netplayers Rust Server is in the top 30% of all ranked servers.

Map and rules

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on 4Netplayers Rust Server?

A gather rate is not given in the name 4Netplayers Rust Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is 4Netplayers Rust Server online, and how reliable is it?

Right now 4Netplayers Rust Server shows as online. Its reported uptime dates the last restart to about 46 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is 4Netplayers Rust Server located?

A region is not published for 4Netplayers Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 54.37.245.171:22000 is its address.

Does 4Netplayers Rust Server run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 91,452 entities, buildings and deployables included. Memory use reached 3,032 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include 4Netplayers Rust Server?

The Rust Heatmap lists that 4Netplayers Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on 4Netplayers Rust Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 4Netplayers Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 4Netplayers Rust Server?

Enter client.connect 54.37.245.171:22000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.