Z Hub 1
Offline 54.37.128.65:28025 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:53 UTC17d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Z Hub 1?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Z Hub 1?
Its rhythm cannot yet be told: too few of Z Hub 1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 2 hours ago the server made the world it is on now.
Player counts
How busy is Z Hub 1?
The last time Z Hub 1 was seen was 17 days 1 hours ago, and it is offline now.
How does Z Hub 1 rank against other Rust servers?
The top 71% of ranked servers includes Z Hub 1, at #15,769 for player hours over the last seven days.
Map and rules
Which map does Z Hub 1 run?
Z Hub 1 runs a procedural map of size 1,000 with seed 512920144, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Z Hub 1?
No gather rate appears in the name Z Hub 1. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Z Hub 1 run?
The build on Z Hub 1 is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Z Hub 1 online, and how reliable is it?
Offline at the moment: Z Hub 1 was last seen 17 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Z Hub 1 located?
A region is not published for Z Hub 1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 54.37.128.65:28025 is its address.
Tags
Which Rust Heatmap lists and filters include Z Hub 1?
Modded Rust servers, by live population are the Rust Heatmap lists that Z Hub 1 fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Z Hub 1 mean?
The game's server browser reads the tags Z Hub 1 publishes: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Z Hub 1?
Enter client.connect 54.37.128.65:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.