Zed_Skipper
Offline 54.247.8.117:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Zed_Skipper?
Zed_Skipper has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 40 days ago.
Player counts
How busy is Zed_Skipper?
Zed_Skipper went quiet 39 days 23 hours ago and is offline right now.
How does Zed_Skipper rank against other Rust servers?
The top – of ranked servers includes Zed_Skipper, at #15,413 for player hours over the last seven days.
Rules and settings
Which map does Zed_Skipper run?
Zed_Skipper runs a procedural map, which the game generates.
What are the rules and settings on Zed_Skipper?
No gather rate appears in the name Zed_Skipper. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Zed_Skipper run?
The build on Zed_Skipper is Rust network protocol 2633 and build 163407, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Zed_Skipper online, and how reliable is it?
Zed_Skipper is down just now; the last sighting was 39 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.
Where is Zed_Skipper located?
No region is published by Zed_Skipper. Rust Heatmap shows the location a server states. It does not look up the machine's location. 54.247.8.117:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Zed_Skipper?
The Rust Heatmap lists that Zed_Skipper fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Zed_Skipper mean?
These are the tags Zed_Skipper publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163407 (Build): Build 163407; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Zed_Skipper?
To join by console, open it with F1 in Rust and enter client.connect 54.247.8.117:28015. Or press Launch Rust on this page, which connects you through Steam.