Rust HeatmapInfrared · players
IR live Players99,467 Servers11,887 Warm3,953 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

A Rust Server

Online 51.91.52.81:28015 checked 10m ago

vanillamoddedcarbon
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 18:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 1
#13,840
rank
top 62%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.250.50.75118:0003:0012:0021:0006:0015:00Wiped Wed 28 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:21 UTC1d ago – – running 0
Wed 21 Oct, 09:12 UTC8d ago 2 halved by day 1 7.2 days 0
Wed 14 Oct, 14:29 UTC15d ago 3 halved by day 1 6.8 days 0
Mon 12 Oct, 16:25 UTC17d ago 2 – 1.9 days 0
Sun 11 Oct, 12:56 UTC18d ago 1 – 1.1 days 0
Thu 8 Oct, 09:08 UTC21d ago 1 halved by day 1 3.2 days 0
Wed 7 Oct, 19:17 UTC21d ago 1 – 0.6 days 0
Tue 6 Oct, 15:46 UTC23d ago 1 – 1.1 days 0
Mon 5 Oct, 17:30 UTC23d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
234 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Rust Server?

The average peak across its recent wipes is 2 players. 7 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 hours ago.

Player counts

How busy is A Rust Server?

The current count for A Rust Server is 0 players. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

How does A Rust Server rank against other Rust servers?

The top 62% of ranked servers includes A Rust Server, at #13,840 for player hours over the last seven days.

Settings and rules

What are the rules and settings on A Rust Server?

A gather rate is not given in the name A Rust Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Right now A Rust Server shows as online. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.91.52.81:28015.

Tags

Which Rust Heatmap lists and filters include A Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that A Rust Server fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 51.91.52.81:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players This server has 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.