MGCDRP Rust Staging
Offline 51.89.59.240:28125 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:46 UTC10d ago | 0° | – | running | 0 |
| Sun 11 Oct, 11:17 UTC16d ago | 0° | – | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MGCDRP Rust Staging?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on MGCDRP Rust Staging?
The record of MGCDRP Rust Staging's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 19 hours ago.
Player counts
How busy is MGCDRP Rust Staging?
MGCDRP Rust Staging went quiet 6 days 1 hours ago and is offline right now. Averaged over the past week: 0 players.
How does MGCDRP Rust Staging rank against other Rust servers?
The top 70% of ranked servers includes MGCDRP Rust Staging, at #15,366 for player hours over the last seven days.
Map and rules
What are the rules and settings on MGCDRP Rust Staging?
No gather rate appears in the name MGCDRP Rust Staging. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does MGCDRP Rust Staging run?
Rust network protocol 2634 and build 167781 is the build MGCDRP Rust Staging runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MGCDRP Rust Staging online, and how reliable is it?
MGCDRP Rust Staging is down just now; the last sighting was 6 days 1 hours ago. 40 of 168 hours up over the last 7 full days, which is 24%. The first record of it on Rust Heatmap is 11 October 2026.
Where is MGCDRP Rust Staging located?
No region is published by MGCDRP Rust Staging. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.89.59.240:28125.
Lists and filters
Which Rust Heatmap lists and filters include MGCDRP Rust Staging?
The Rust Heatmap lists that MGCDRP Rust Staging fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MGCDRP Rust Staging mean?
These are the tags MGCDRP Rust Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join MGCDRP Rust Staging?
Press F1 in Rust to open the console, then enter client.connect 51.89.59.240:28125. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.