A Rust Server
Online 51.83.66.76:28023 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:23 UTC3d ago | 1° | – | running | 0 |
| Thu 1 Oct, 18:27 UTC FW27d ago | 0° | – | 23.5 days | 0 |
| Sat 19 Sep, 00:29 UTC39d ago | 1° | halved by day 2 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted: A Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 17 hours ago.
Player counts
How busy is A Rust Server?
A Rust Server currently has 0 of its 40 slots filled. A seven-day average of 0 players, with a peak of 1.
How does A Rust Server rank against other Rust servers?
The top 68% of ranked servers includes A Rust Server, at #15,018 for player hours over the last seven days.
Map and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map, which the game generates.
What are the rules and settings on A Rust Server?
The name A Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Rust Server online, and how reliable is it?
Online now: A Rust Server. 106 of 168 hours up over the last 7 full days, which is 63%. The first record of it on Rust Heatmap is 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.83.66.76:28023 is its address.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on A Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join A Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.83.66.76:28023. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.