Oczoplonsy.4netplayers
Offline 51.83.238.197:21900 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oczoplonsy.4netplayers?
Its rhythm cannot yet be told: too few of Oczoplonsy.4netplayers's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 22 hours ago.
Player counts
How busy is Oczoplonsy.4netplayers?
The last time Oczoplonsy.4netplayers was seen was 31 days 9 hours ago, and it is offline now.
How does Oczoplonsy.4netplayers rank against other Rust servers?
Player hours over seven days put Oczoplonsy.4netplayers at #16,957, in the top 71% of ranked servers.
Rules and settings
Which map does Oczoplonsy.4netplayers run?
A procedural map of size 1,500 with seed 289356, generated by the game, runs on Oczoplonsy.4netplayers. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Oczoplonsy.4netplayers?
No gather rate appears in the name Oczoplonsy.4netplayers. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Oczoplonsy.4netplayers run?
The build on Oczoplonsy.4netplayers is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Oczoplonsy.4netplayers online, and how reliable is it?
Oczoplonsy.4netplayers is down just now; the last sighting was 31 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Oczoplonsy.4netplayers located?
Nothing about a region comes from Oczoplonsy.4netplayers. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.83.238.197:21900 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Oczoplonsy.4netplayers?
Modded Rust servers, by live population are the Rust Heatmap lists that Oczoplonsy.4netplayers fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Oczoplonsy.4netplayers mean?
The game's server browser reads the tags Oczoplonsy.4netplayers publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Oczoplonsy.4netplayers?
Press F1 in Rust to open the console, then enter client.connect 51.83.238.197:21900. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.