4Netplayers Sadecka Patologia
Offline 51.83.237.92:20500 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 4Netplayers Sadecka Patologia?
The record of 4Netplayers Sadecka Patologia's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 40 days 2 hours ago.
Player counts
How busy is 4Netplayers Sadecka Patologia?
Last seen 26 days 1 hours ago, 4Netplayers Sadecka Patologia is offline at the moment.
How does 4Netplayers Sadecka Patologia rank against other Rust servers?
The top 70% of ranked servers includes 4Netplayers Sadecka Patologia, at #15,973 for player hours over the last seven days.
Settings and rules
Which map does 4Netplayers Sadecka Patologia run?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Sadecka Patologia. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Sadecka Patologia?
No gather rate appears in the name 4Netplayers Sadecka Patologia. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does 4Netplayers Sadecka Patologia run?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Sadecka Patologia runs. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Sadecka Patologia online, and how reliable is it?
Last seen 26 days 1 hours ago, 4Netplayers Sadecka Patologia is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is 4Netplayers Sadecka Patologia located?
A region is not published for 4Netplayers Sadecka Patologia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 51.83.237.92:20500 is its address.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Sadecka Patologia?
The Rust Heatmap lists that 4Netplayers Sadecka Patologia fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Sadecka Patologia mean?
These are the tags 4Netplayers Sadecka Patologia publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join 4Netplayers Sadecka Patologia?
Press F1 in Rust to open the console, then enter client.connect 51.83.237.92:20500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.