Jack&Cooper
Offline 51.81.179.99:28015 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:23 UTC17h ago | – | – | running | 0 |
| Sat 24 Oct, 14:25 UTC4d ago | 1° | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Jack&Cooper?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Jack&Cooper?
The record of Jack&Cooper's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 15 hours ago.
Player counts
How busy is Jack&Cooper?
Jack&Cooper went quiet 3 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.
How does Jack&Cooper rank against other Rust servers?
Player hours over seven days put Jack&Cooper at #8,520, in the top 38% of ranked servers.
Settings and rules
Which map does Jack&Cooper run?
Jack&Cooper runs a procedural map of size 4,500 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Jack&Cooper?
No gather rate appears in the name Jack&Cooper. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Jack&Cooper run?
Rust network protocol 2635 and build 168909 on Linux is what Jack&Cooper runs. To join, your game must match the protocol; Steam handles the update.
Is Jack&Cooper online, and how reliable is it?
Last seen 3 hours ago, Jack&Cooper is offline right now. Its reported uptime dates the last restart to about 36 minutes ago. It was up 6 of 96 hours across the last 4 full days, or 6% of the time. It first appears in Rust Heatmap records on 24 October 2026.
Where is Jack&Cooper located?
A region is not published for Jack&Cooper. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 51.81.179.99:28015.
Does Jack&Cooper run smoothly?
It averaged 122 server fps over the last 48 hours, with a low of 114. Entities peaked at 115,999, counting buildings, deployables and all the rest of the world. Memory use reached 3,806 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Jack&Cooper?
The Rust Heatmap lists that Jack&Cooper fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Jack&Cooper mean?
These are the tags Jack&Cooper publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Jack&Cooper?
To join by console, open it with F1 in Rust and enter client.connect 51.81.179.99:28015. Or press Launch Rust on this page, which connects you through Steam.