A Shockbyte Rust Server
Online 51.81.179.122:21945 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:50 UTC5d ago | 5° | – | running | 1 |
| Thu 22 Oct, 16:22 UTC7d ago | 5° | – | 1.1 days | 1 |
| Mon 19 Oct, 21:24 UTC9d ago | 5° | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 5 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted: A Shockbyte Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 20 hours ago.
Player counts
How busy is A Shockbyte Rust Server?
Of 40 slots on A Shockbyte Rust Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 5.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #5,266 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte Rust Server online, and how reliable is it?
The server is up at the moment: A Shockbyte Rust Server is online. Its reported uptime dates the last restart to about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 19 October 2026.
Where is A Shockbyte Rust Server located?
Nothing about a region comes from A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.81.179.122:21945.
Does A Shockbyte Rust Server run smoothly?
It averaged 215 server fps over the last 48 hours, with a low of 78. Entities peaked at 49,702, counting buildings, deployables and all the rest of the world. At its peak it held 3,309 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.81.179.122:21945. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.