Coog's Hunger Games
Online 51.81.179.115:27457 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:12 UTC5d ago | 1° | – | running | 0 |
| Thu 15 Oct, 01:19 UTC14d ago | 1° | halved by day 3 | 9.7 days | 0 |
| Tue 13 Oct, 03:18 UTC16d ago | 1° | – | 1.9 days | 0 |
| Mon 12 Oct, 15:53 UTC17d ago | 1° | – | 0.5 days | 0 |
| Sun 11 Oct, 15:26 UTC18d ago | 1° | – | 1 days | 0 |
| Fri 9 Oct, 13:58 UTC20d ago | 1° | held half | 2.1 days | 1 |
| Fri 9 Oct, 00:24 UTC20d ago | 1° | – | 0.6 days | 0 |
| Thu 8 Oct, 00:01 UTC21d ago | 1° | – | 1 days | 0 |
| Wed 7 Oct, 02:41 UTC22d ago | 1° | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC26d ago | 1° | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC27d ago | 1° | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC29d ago | 1° | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC30d ago | 1° | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC33d ago | 1° | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC38d ago | 1° | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC39d ago | 2°+1 queue | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Coog's Hunger Games?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Coog's Hunger Games?
Wipes come at irregular times on Coog's Hunger Games, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 3 hours ago.
Population
How busy is Coog's Hunger Games?
The current population of Coog's Hunger Games is 0, against 1 slots. Averaged over the past week: 0 players, peaking at 1.
How does Coog's Hunger Games rank against other Rust servers?
Ranked #9,255 on seven-day player hours, Coog's Hunger Games is in the top 42% of all ranked servers.
Map and rules
Which map does Coog's Hunger Games run?
Coog's Hunger Games runs a procedural map of size 4,000 with seed 6969, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Coog's Hunger Games?
The name Coog's Hunger Games does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Coog's Hunger Games run?
The build on Coog's Hunger Games is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Coog's Hunger Games online, and how reliable is it?
Online now: Coog's Hunger Games. Its reported uptime dates the last restart to about 3 hours ago. It was up 110 of 168 hours across the last 7 full days, or 65% of the time. Rust Heatmap has had it on record since 20 September 2026.
Where is Coog's Hunger Games located?
No region is published by Coog's Hunger Games. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.81.179.115:27457.
Does Coog's Hunger Games run smoothly?
Average server fps over the last 48 hours was 164; it never dropped below 109. Entities peaked at 90,909, counting buildings, deployables and all the rest of the world. At its peak it held 3,785 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Coog's Hunger Games?
The Rust Heatmap lists that Coog's Hunger Games fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Coog's Hunger Games mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Coog's Hunger Games publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Coog's Hunger Games?
To join by console, open it with F1 in Rust and enter client.connect 51.81.179.115:27457. Or press Launch Rust on this page, which connects you through Steam.