Rust HeatmapInfrared · players
IR live Players101,018 Servers11,889 Warm3,946 Fresh wipes · 3h400 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

A Shockbyte Rust Server

Offline 51.81.176.29:25435 checked 36d ago

moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,177
rank
top 61%
36d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 22 SepSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:04 UTC36d ago 1 – running 1
Sat 19 Sep, 08:15 UTC40d ago 1 halved by day 1 3.6 days 1
Fri 18 Sep, 12:35 UTC41d ago 1 – 0.8 days 0
Fri 18 Sep, 02:27 UTC41d ago 1 – 0.4 days 0
Wed 16 Sep, 20:25 UTC42d ago 1 – 1.3 days 1
Mon 14 Sep, 07:33 UTC45d ago 1 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 36 days 18 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte Rust Server?

The last time A Shockbyte Rust Server was seen was 36 days 1 hours ago, and it is offline now.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 61% of ranked servers includes A Shockbyte Rust Server, at #13,177 for player hours over the last seven days.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 5,000 with seed 410495, generated by the game, runs on A Shockbyte Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Shockbyte Rust Server online, and how reliable is it?

Last seen 36 days 1 hours ago, A Shockbyte Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Shockbyte Rust Server located?

A region is not published for A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.81.176.29:25435.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

These Rust Heatmap lists include A Shockbyte Rust Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

Enter client.connect 51.81.176.29:25435 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.