Rust HeatmapInfrared · players
IR live Players54,249 Servers11,692 Warm3,144 Fresh wipes · 3h123 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[US] God Dammit Donut | PVE | No Raid

Offline 51.81.166.174:50012 checked 16d ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,281
rank
top 71%
28d ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:05 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
60 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
105 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
38 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
39 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
35 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
18 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] God Dammit Donut | PVE | No Raid?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US] God Dammit Donut | PVE | No Raid?

The only wipe on [US] God Dammit Donut | PVE | No Raid is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 28 days 1 hours ago. Its tags state a wipe each month.

Population

How busy is [US] God Dammit Donut | PVE | No Raid?

[US] God Dammit Donut | PVE | No Raid went quiet 16 days 5 hours ago and is offline right now.

How does [US] God Dammit Donut | PVE | No Raid rank against other Rust servers?

Ranked #15,281 on seven-day player hours, [US] God Dammit Donut | PVE | No Raid is in the top 71% of all ranked servers.

Rules and settings

Which map does [US] God Dammit Donut | PVE | No Raid run?

The map on [US] God Dammit Donut | PVE | No Raid is procedural, size 3,000 with seed 77659, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] God Dammit Donut | PVE | No Raid?

No gather rate appears in the name [US] God Dammit Donut | PVE | No Raid. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [US] God Dammit Donut | PVE | No Raid run?

The build on [US] God Dammit Donut | PVE | No Raid is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] God Dammit Donut | PVE | No Raid online, and how reliable is it?

Offline at the moment: [US] God Dammit Donut | PVE | No Raid was last seen 16 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] God Dammit Donut | PVE | No Raid located?

No region tag comes from [US] God Dammit Donut | PVE | No Raid, but its name points to North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.81.166.174:50012.

Lists and filters

Which Rust Heatmap lists and filters include [US] God Dammit Donut | PVE | No Raid?

Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that [US] God Dammit Donut | PVE | No Raid fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] God Dammit Donut | PVE | No Raid mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags [US] God Dammit Donut | PVE | No Raid publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [US] God Dammit Donut | PVE | No Raid?

To join by console, open it with F1 in Rust and enter client.connect 51.81.166.174:50012. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.