Dead Signal Rust
Offline 51.79.46.223:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:51 UTC23d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Dead Signal Rust?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Dead Signal Rust?
The record of Dead Signal Rust's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 20 hours ago.
Population
How busy is Dead Signal Rust?
The last time Dead Signal Rust was seen was 21 days 8 hours ago, and it is offline now.
How does Dead Signal Rust rank against other Rust servers?
Player hours over seven days put Dead Signal Rust at #15,956, in the top 71% of ranked servers.
Rules and settings
Which map does Dead Signal Rust run?
A procedural map of size 4,250 with seed 50000, generated by the game, runs on Dead Signal Rust. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Dead Signal Rust?
The name Dead Signal Rust does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Dead Signal Rust run?
The build on Dead Signal Rust is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Dead Signal Rust online, and how reliable is it?
Dead Signal Rust is down just now; the last sighting was 21 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Dead Signal Rust located?
No region is published by Dead Signal Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.79.46.223:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Dead Signal Rust?
The Rust Heatmap lists that Dead Signal Rust fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dead Signal Rust mean?
gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): Slot count: 125; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Dead Signal Rust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dead Signal Rust?
Enter client.connect 51.79.46.223:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.