Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC19d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Blazingcoder2's House of Rust?
At their busiest, its recent wipes averaged 3 players. 15 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Blazingcoder2's House of Rust?
The record of Blazingcoder2's House of Rust's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 12 hours ago the server made the world it is on now.
Population
How busy is Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.
How does Blazingcoder2's House of Rust rank against other Rust servers?
The top 69% of ranked servers includes Blazingcoder2's House of Rust, at #15,351 for player hours over the last seven days.
Rules and settings
Which map does Blazingcoder2's House of Rust run?
Blazingcoder2's House of Rust runs a procedural map of size 3,500 with seed 471471404, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Blazingcoder2's House of Rust?
A gather rate is not given in the name Blazingcoder2's House of Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Blazingcoder2's House of Rust run?
Rust network protocol 2635 and build 168909 is the build Blazingcoder2's House of Rust runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Blazingcoder2's House of Rust online, and how reliable is it?
The server is up at the moment: Blazingcoder2's House of Rust is online. Its reported uptime dates the last restart to about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 9 October 2026.
Where is Blazingcoder2's House of Rust located?
Nothing about a region comes from Blazingcoder2's House of Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.79.46.206:20000.
Does Blazingcoder2's House of Rust run smoothly?
Average server fps over the last 48 hours was 211; it never dropped below 121. The world held as many as 65,471 entities, buildings and deployables included. The highest memory use was 3,785 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Blazingcoder2's House of Rust?
The Rust Heatmap lists that Blazingcoder2's House of Rust fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Blazingcoder2's House of Rust mean?
These are the tags Blazingcoder2's House of Rust publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Blazingcoder2's House of Rust?
To join by console, open it with F1 in Rust and enter client.connect 51.79.46.206:20000. Or press Launch Rust on this page, which connects you through Steam.