[SEA] Malaysia Rust | Friday Weekly
Online EA 51.79.163.230:60400 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC2h ago | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | 11° | – | – | 2 |
| Thu 15 Oct, 16:08 UTC14d ago | 7° | halved by day 4 | 7 days | 1 |
| Thu 8 Oct, 16:19 UTC21d ago | 14° | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 15° | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC35d ago | 19° | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC42d ago | 12° | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?
Its recent wipes drew an average peak of 11 players. 21 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.
What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?
[SEA] Malaysia Rust | Friday Weekly runs a wipe schedule of every Thursday at 16:10 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 2 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is [SEA] Malaysia Rust | Friday Weekly?
The current population of [SEA] Malaysia Rust | Friday Weekly is 4, against 100 slots. A seven-day average of 2 players, with a peak of 11. Look at 17:00 UTC for the last 48 hours: that hour averaged 4 players.
How does [SEA] Malaysia Rust | Friday Weekly rank against other Rust servers?
Top 10% of ranked servers and #202 in Asia: that is [SEA] Malaysia Rust | Friday Weekly at #2,124 for player hours over seven days.
Rules and settings
Which map does [SEA] Malaysia Rust | Friday Weekly run?
A procedural map of size 4,250 with seed 1926677385, generated by the game, runs on [SEA] Malaysia Rust | Friday Weekly. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?
A gather rate is not given in the name [SEA] Malaysia Rust | Friday Weekly. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [SEA] Malaysia Rust | Friday Weekly run?
Rust network protocol 2635 and build 168909 is the build [SEA] Malaysia Rust | Friday Weekly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?
The server is up at the moment: [SEA] Malaysia Rust | Friday Weekly is online. About 59 minutes ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [SEA] Malaysia Rust | Friday Weekly located?
With its EA tag, [SEA] Malaysia Rust | Friday Weekly lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.79.163.230:60400.
Does [SEA] Malaysia Rust | Friday Weekly run smoothly?
The last 48 hours brought an average of 72 server fps and a floor of 58. Buildings, deployables and the rest of the world came to as much as 104,595 entities. At its peak it held 5,694 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [SEA] Malaysia Rust | Friday Weekly?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [SEA] Malaysia Rust | Friday Weekly fits. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours brings it up.
What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?
The game's server browser reads the tags [SEA] Malaysia Rust | Friday Weekly publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [SEA] Malaysia Rust | Friday Weekly?
Press F1 in Rust to open the console, then enter client.connect 51.79.163.230:60400. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.
