Rust HeatmapInfrared · players
IR live Players33,251 Servers11,613 Warm2,788 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

RespawnHost.com Rust Kundenserver

Offline 51.77.68.27:28019 checked 33d ago

moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,363
rank
top 71%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RespawnHost.com Rust Kundenserver?

RespawnHost.com Rust Kundenserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 5 hours ago.

Player counts

How busy is RespawnHost.com Rust Kundenserver?

Last seen 33 days 15 hours ago, RespawnHost.com Rust Kundenserver is offline at the moment.

How does RespawnHost.com Rust Kundenserver rank against other Rust servers?

The top 71% of ranked servers includes RespawnHost.com Rust Kundenserver, at #16,363 for player hours over the last seven days.

Settings and rules

Which map does RespawnHost.com Rust Kundenserver run?

A procedural map of size 3,500 with seed 110049903, generated by the game, runs on RespawnHost.com Rust Kundenserver. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RespawnHost.com Rust Kundenserver?

A gather rate is not given in the name RespawnHost.com Rust Kundenserver. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RespawnHost.com Rust Kundenserver run?

Rust network protocol 2633 and build 165217 on Linux is what RespawnHost.com Rust Kundenserver runs. Steam updates your game for you, and the protocol has to match for you to join.

Is RespawnHost.com Rust Kundenserver online, and how reliable is it?

Offline at the moment: RespawnHost.com Rust Kundenserver was last seen 33 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is RespawnHost.com Rust Kundenserver located?

Nothing about a region comes from RespawnHost.com Rust Kundenserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.77.68.27:28019.

Lists and filters

Which Rust Heatmap lists and filters include RespawnHost.com Rust Kundenserver?

Modded Rust servers, by live population are the Rust Heatmap lists that RespawnHost.com Rust Kundenserver fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RespawnHost.com Rust Kundenserver mean?

gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags RespawnHost.com Rust Kundenserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RespawnHost.com Rust Kundenserver?

To join by console, open it with F1 in Rust and enter client.connect 51.77.68.27:28019. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://respawnhost.com.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.