Test
Offline 51.75.75.76:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days 20 hours ago.
Player counts
How busy is Test?
Last seen 12 days ago, Test is offline at the moment.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,085, in the top 70% of ranked servers.
Settings and rules
Which map does Test run?
A procedural map of size 1,500 with seed 1337, generated by the game, runs on Test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Test?
The name Test does not specify a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test run?
Rust network protocol 2574 and build 111282 on Windows is what Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Offline at the moment: Test was last seen 12 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Test located?
The region code is eu1, and Test publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.75.75.76:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; v2574 (Protocol): Your game must match protocol 2574 to get in; cs111282 (Build): This build is 111282; ptrak (Networking): Standard game networking here, which is RakNet; $reu1 (Region code): The region code for this server is eu1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 51.75.75.76:28015. Or press Launch Rust on this page, which connects you through Steam.