FarLands | X5 Survival | Wipe 12.10
Online EU 51.38.160.171:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:44 UTC16d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FarLands | X5 Survival | Wipe 12.10?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on FarLands | X5 Survival | Wipe 12.10?
Its rhythm cannot yet be told: too few of FarLands | X5 Survival | Wipe 12.10's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 23 hours ago.
Player counts
How busy is FarLands | X5 Survival | Wipe 12.10?
The current population of FarLands | X5 Survival | Wipe 12.10 is 0, against 200 slots. Averaged over the past week: 0 players.
How does FarLands | X5 Survival | Wipe 12.10 rank against other Rust servers?
Seven-day player hours place FarLands | X5 Survival | Wipe 12.10 at #15,326, in the top 69% of ranked servers; within Europe it is #2,557.
Map and rules
Which map does FarLands | X5 Survival | Wipe 12.10 run?
FarLands | X5 Survival | Wipe 12.10 runs a procedural map of size 3,200 with seed 1729038456, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on FarLands | X5 Survival | Wipe 12.10?
FarLands | X5 Survival | Wipe 12.10's name indicates a gather rate of 5x. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does FarLands | X5 Survival | Wipe 12.10 run?
Rust network protocol 2634 and build 167584 on Linux is what FarLands | X5 Survival | Wipe 12.10 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is FarLands | X5 Survival | Wipe 12.10 online, and how reliable is it?
Online now: FarLands | X5 Survival | Wipe 12.10. About 16 days 21 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 11 October 2026.
Where is FarLands | X5 Survival | Wipe 12.10 located?
With its EU tag, FarLands | X5 Survival | Wipe 12.10 lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.38.160.171:28015.
Does FarLands | X5 Survival | Wipe 12.10 run smoothly?
Average server fps over the last 48 hours was 222; it never dropped below 212. Buildings, deployables and the rest of the world came to as much as 57,392 entities. At its peak it held 4,470 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include FarLands | X5 Survival | Wipe 12.10?
The Rust Heatmap lists that FarLands | X5 Survival | Wipe 12.10 fits are: 5x Rust servers, listed by population, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x brings it up.
What do the server tags on FarLands | X5 Survival | Wipe 12.10 mean?
gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags FarLands | X5 Survival | Wipe 12.10 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join FarLands | X5 Survival | Wipe 12.10?
To join by console, open it with F1 in Rust and enter client.connect 51.38.160.171:28015. Or press Launch Rust on this page, which connects you through Steam.