Rust HeatmapInfrared · players
IR live Players94,541 Servers11,866 Warm3,878 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

blahblahblah

Online 51.38.155.251:28951 checked 9m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 4
#5,879
rank
top 26%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:36 UTC3d ago 2 – running 1
Sat 24 Oct, 12:32 UTC5d ago 2 – 1.2 days 1
Thu 22 Oct, 15:35 UTC7d ago 4 – 1.9 days 0
Wed 21 Oct, 12:59 UTC8d ago 4 – 1.1 days 0
Tue 20 Oct, 21:56 UTC8d ago 4 – 0.6 days 0
Sun 18 Oct, 11:39 UTC11d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on blahblahblah?

The average peak across its recent wipes is 3 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on blahblahblah?

No next wipe can be predicted: blahblahblah wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 23 hours ago.

Player counts

How busy is blahblahblah?

Of 75 slots on blahblahblah, 0 are in use right now. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How does blahblahblah rank against other Rust servers?

Ranked #5,879 on seven-day player hours, blahblahblah is in the top 26% of all ranked servers.

Map and rules

Which map does blahblahblah run?

blahblahblah runs a procedural map of size 1,000 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on blahblahblah?

No gather rate appears in the name blahblahblah. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does blahblahblah run?

The build on blahblahblah is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is blahblahblah online, and how reliable is it?

The server is up at the moment: blahblahblah is online. Its reported uptime dates the last restart to about 2 hours ago. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is blahblahblah located?

No region is published by blahblahblah. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.38.155.251:28951.

Does blahblahblah run smoothly?

Average server fps over the last 48 hours was 238; it never dropped below 227. The world held as many as 6,046 entities, buildings and deployables included. The highest memory use was 2,548 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include blahblahblah?

These Rust Heatmap lists include blahblahblah: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on blahblahblah mean?

The game's server browser reads the tags blahblahblah publishes: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join blahblahblah?

To join by console, open it with F1 in Rust and enter client.connect 51.38.155.251:28951. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.