dsc.gg/exod -- test server
Offline 51.38.155.226:25010 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on dsc.gg/exod -- test server?
Its rhythm cannot yet be told: too few of dsc.gg/exod -- test server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 23 hours ago.
Population
How busy is dsc.gg/exod -- test server?
Last seen 12 days 23 hours ago, dsc.gg/exod -- test server is offline at the moment.
How does dsc.gg/exod -- test server rank against other Rust servers?
Player hours over seven days put dsc.gg/exod -- test server at #15,116, in the top 70% of ranked servers.
Rules and settings
Which map does dsc.gg/exod -- test server run?
The game generates the procedural map on dsc.gg/exod -- test server.
What are the rules and settings on dsc.gg/exod -- test server?
The name dsc.gg/exod -- test server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does dsc.gg/exod -- test server run?
The build on dsc.gg/exod -- test server is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is dsc.gg/exod -- test server online, and how reliable is it?
Offline at the moment: dsc.gg/exod -- test server was last seen 12 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.
Where is dsc.gg/exod -- test server located?
A region is not published for dsc.gg/exod -- test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.38.155.226:25010.
Tags
Which Rust Heatmap lists and filters include dsc.gg/exod -- test server?
These Rust Heatmap lists include dsc.gg/exod -- test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on dsc.gg/exod -- test server mean?
These are the tags dsc.gg/exod -- test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1337 (Max players): This server has 1,337 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join dsc.gg/exod -- test server?
To join by console, open it with F1 in Rust and enter client.connect 51.38.155.226:25010. Or press Launch Rust on this page, which connects you through Steam.