ytr
Offline 51.38.155.216:22681 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:41 UTC29d ago | 2° | – | running | 0 |
| Sat 19 Sep, 22:15 UTC39d ago | 1° | halved by day 4 | 10.1 days | 0 |
| Tue 15 Sep, 16:04 UTC43d ago | 0° | – | 4.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ytr?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on ytr?
There is no next wipe to predict on ytr, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 8 hours ago the server made the world it is on now.
Population
How busy is ytr?
ytr went quiet 21 days 14 hours ago and is offline right now.
How does ytr rank against other Rust servers?
Player hours over seven days put ytr at #15,913, in the top 72% of ranked servers.
Map and rules
Which map does ytr run?
ytr runs a procedural map of size 2,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on ytr?
No gather rate appears in the name ytr. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does ytr run?
The build on ytr is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is ytr online, and how reliable is it?
Last seen 21 days 14 hours ago, ytr is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is ytr located?
Nothing about a region comes from ytr. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.38.155.216:22681.
Lists and filters
Which Rust Heatmap lists and filters include ytr?
The Rust Heatmap lists that ytr fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ytr mean?
The game's server browser reads the tags ytr publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ytr?
To join by console, open it with F1 in Rust and enter client.connect 51.38.155.216:22681. Or press Launch Rust on this page, which connects you through Steam.